Uses of Package
org.bukkit.boss
| Package | Description |
|---|---|
| org.bukkit |
The root package of the Bukkit API, contains generalized API classes.
|
| org.bukkit.boss |
Classes concerning the creation of boss bars that appear at the top of the
player's screen.
|
| org.bukkit.entity |
Interfaces for non-voxel objects that can exist in a
world, including all players, monsters, projectiles, etc. |
-
Classes in org.bukkit.boss used by org.bukkit Class Description BarColor BarFlag BarStyle BossBar DragonBattle Represents a dragon battle state for a world with an end environment.KeyedBossBar Represents a customBossBarthat has aNamespacedKey -
Classes in org.bukkit.boss used by org.bukkit.boss Class Description BarColor BarFlag BarStyle BossBar DragonBattle.RespawnPhase Represents a phase in the dragon respawn process. -
Classes in org.bukkit.boss used by org.bukkit.entity Class Description BossBar DragonBattle Represents a dragon battle state for a world with an end environment.