Uses of Interface
org.bukkit.block.TileState
| Package | Description |
|---|---|
| org.bukkit.block |
Classes used to manipulate the voxels in a
world,
including special states. |
-
Uses of TileState in org.bukkit.block
Subinterfaces of TileState in org.bukkit.block Modifier and Type Interface Description interfaceBannerRepresents a captured state of a banner.interfaceBarrelRepresents a captured state of a Barrel.interfaceBeaconRepresents a captured state of a beacon.interfaceBedDeprecated.does not provide useful information beyond the material itselfinterfaceBeehiveRepresents a captured state of a bee hive.interfaceBellRepresents a captured state of Bell.interfaceBlastFurnaceRepresents a captured state of a blast furnace.interfaceBrewingStandRepresents a captured state of a brewing stand.interfaceCampfireRepresents a captured state of a campfire.interfaceChestRepresents a captured state of a chest.interfaceCommandBlockRepresents a captured state of a command block.interfaceComparatorRepresents a captured state of an on / off comparator.interfaceConduitRepresents a captured state of a conduit.interfaceContainerRepresents a captured state of a container block.interfaceCreatureSpawnerRepresents a captured state of a creature spawner.interfaceDaylightDetectorRepresents a captured state of a (possibly inverted) daylight detector.interfaceDispenserRepresents a captured state of a dispenser.interfaceDropperRepresents a captured state of a dropper.interfaceEnchantingTableRepresents a captured state of an enchanting table.interfaceEnderChestRepresents a captured state of an ender chest.interfaceEndGatewayRepresents a captured state of an end gateway.interfaceEntityBlockStorage<T extends Entity>Represents a captured state of a block which stores entities.interfaceFurnaceRepresents a captured state of a furnace.interfaceHopperRepresents a captured state of a hopper.interfaceJigsawRepresents a captured state of a jigsaw.interfaceJukeboxRepresents a captured state of a jukebox.interfaceLecternRepresents a captured state of a lectern.interfaceShulkerBoxRepresents a captured state of a ShulkerBox.interfaceSignRepresents a captured state of either a SignPost or a WallSign.interfaceSkullRepresents a captured state of a skull block.interfaceSmokerRepresents a captured state of a smoker.interfaceStructureRepresents a structure block that can save and load blocks from a file.