Package org.bukkit.entity
Interface ChestedHorse
- All Superinterfaces:
AbstractHorse
,Ageable
,Animals
,Attributable
,CommandSender
,Creature
,Damageable
,Entity
,InventoryHolder
,LivingEntity
,Lootable
,Metadatable
,Mob
,Nameable
,Permissible
,PersistentDataHolder
,ProjectileSource
,ServerOperator
,Tameable
,Vehicle
- All Known Subinterfaces:
Donkey
,Llama
,Mule
,TraderLlama
public interface ChestedHorse extends AbstractHorse
Represents Horse-like creatures which can carry an inventory.
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Nested Class Summary
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Method Summary
Modifier and Type Method Description boolean
isCarryingChest()
Gets whether the horse has a chest equipped.void
setCarryingChest(boolean chest)
Sets whether the horse has a chest equipped.Methods inherited from interface org.bukkit.entity.AbstractHorse
getDomestication, getInventory, getJumpStrength, getMaxDomestication, getVariant, setDomestication, setJumpStrength, setMaxDomestication, setVariant
Methods inherited from interface org.bukkit.entity.Ageable
canBreed, getAge, getAgeLock, isAdult, setAdult, setAge, setAgeLock, setBaby, setBreed
Methods inherited from interface org.bukkit.entity.Animals
getBreedCause, getLoveModeTicks, isLoveMode, setBreedCause, setLoveModeTicks
Methods inherited from interface org.bukkit.entity.Damageable
damage, damage, getAbsorptionAmount, getHealth, getMaxHealth, resetMaxHealth, setAbsorptionAmount, setHealth, setMaxHealth
Methods inherited from interface org.bukkit.entity.Entity
addPassenger, addScoreboardTag, eject, getBoundingBox, getEntityId, getFacing, getFallDistance, getFireTicks, getHeight, getLastDamageCause, getLocation, getLocation, getMaxFireTicks, getNearbyEntities, getPassenger, getPassengers, getPistonMoveReaction, getPortalCooldown, getPose, getScoreboardTags, getServer, getTicksLived, getType, getUniqueId, getVehicle, getWidth, getWorld, hasGravity, isCustomNameVisible, isDead, isEmpty, isGlowing, isInsideVehicle, isInvulnerable, isOnGround, isPersistent, isSilent, isValid, leaveVehicle, playEffect, remove, removePassenger, removeScoreboardTag, setCustomNameVisible, setFallDistance, setFireTicks, setGlowing, setGravity, setInvulnerable, setLastDamageCause, setPassenger, setPersistent, setPortalCooldown, setRotation, setSilent, setTicksLived, spigot, teleport, teleport, teleport, teleport
Methods inherited from interface org.bukkit.entity.LivingEntity
addPotionEffect, addPotionEffect, addPotionEffects, attack, getActivePotionEffects, getCanPickupItems, getCollidableExemptions, getEquipment, getEyeHeight, getEyeHeight, getEyeLocation, getKiller, getLastDamage, getLastTwoTargetBlocks, getLeashHolder, getLineOfSight, getMaximumAir, getMaximumNoDamageTicks, getMemory, getNoDamageTicks, getPotionEffect, getRemainingAir, getRemoveWhenFarAway, getTargetBlock, getTargetBlockExact, getTargetBlockExact, hasAI, hasLineOfSight, hasPotionEffect, isCollidable, isGliding, isLeashed, isRiptiding, isSleeping, isSwimming, rayTraceBlocks, rayTraceBlocks, removePotionEffect, setAI, setCanPickupItems, setCollidable, setGliding, setLastDamage, setLeashHolder, setMaximumAir, setMaximumNoDamageTicks, setMemory, setNoDamageTicks, setRemainingAir, setRemoveWhenFarAway, setSwimming, swingMainHand, swingOffHand
Methods inherited from interface org.bukkit.loot.Lootable
getLootTable, getSeed, setLootTable, setSeed
Methods inherited from interface org.bukkit.metadata.Metadatable
getMetadata, hasMetadata, removeMetadata, setMetadata
Methods inherited from interface org.bukkit.permissions.Permissible
addAttachment, addAttachment, addAttachment, addAttachment, getEffectivePermissions, hasPermission, hasPermission, isPermissionSet, isPermissionSet, recalculatePermissions, removeAttachment
Methods inherited from interface org.bukkit.persistence.PersistentDataHolder
getPersistentDataContainer
Methods inherited from interface org.bukkit.projectiles.ProjectileSource
launchProjectile, launchProjectile
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Method Details
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isCarryingChest
boolean isCarryingChest()Gets whether the horse has a chest equipped.- Returns:
- true if the horse has chest storage
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setCarryingChest
void setCarryingChest(boolean chest)Sets whether the horse has a chest equipped. Removing a chest will also clear the chest's inventory.- Parameters:
chest
- true if the horse should have a chest
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